Extras |
[480p version]
• Source: Tessa F
This image is slightly turned to the left, which is why I discovered the script couldn't handle a gravity direction other than 90 degree increments. Went on an adventure trying to fix the spring code... tried a lot of different ways. Ended up turning the frame of reference, computing all the stuff, then turning the frame of reference back. Didn't hurt the runtime too much either.
Note: I did add shadows to this, and no, the script doesn't do shadows for you. Sorry, not there yet.
First Test of the Mask Displacement script. Turned out pretty well and I'm much happier with the overall effect.
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