Saturday, December 26, 2015

Down to Business

Napping in that type of outfit can only have one outcome... the outfit should no longer fit.


Extras | [gif] [<2mb gif] [Stationary webm] [Stationary gif] • Source: Bitch na Ano Musume ni Seikatsu Shidou!

I spent a lot longer on this than I originally had, but finishing it kind of became a priority to end the madness. If the moving bothers you, watch the stationary version instead. I can't decide if I like moving the 'camera' or not, but here it looked nicer than not. I didn't use any script, though I probably should have.
I made this as my spidey-sense was tingling: I don't normally check 4chan for things, but I ran across the BE thread and low and behold I was mentioned. Thankfully it wasn't bad or anything, just a mention that I don't really make things anymore because of other things, etc. So, I made this to help out the thread.

Friday, December 25, 2015

Jiggle and Grow Script (beta)

Jiggle and Grow Script has been kicked back to a beta version as I found a critical flaw in its design: it relies on reshape. Why this is a problem is that as things bounce the reshape effect has a cow over where things should go. There wasn't an issue with it when I was testing it because everything I ran it on was a straight frontal picture... throw it a side boob + nipple and things break... badly. Also, it really cannot handle boobs in "clothes".

Because of this I'm not comfortable calling it done, but since it will need to be re-coded entirely, I thought I'd at least put this out there for anyone who wants to try it. It works great on boobs from the front though.

Download Jiggle and Grow (Update: Please download the updated Jiggle and Grow Script instead)

Drop that file into your After Effects Script folder (C:/Programs/Adobe/After Effects version/Scripts/).
Then you can run it in AE: File -> Scripts -> Jiggle and Grow.

Directions:
Mask off the boob. Run the script. It will duplicate the mask for you.
Run the script again (this will be fixed in later versions). This time, adjust only the new mask to the desired size. Making sure that at least some of the anchor points stay put (usually the ones at the top).
When done, run the script one last time and it will add all the fun stuff.
All you need to do now is keyframe the reshape's percent and it will add jiggle in automatically.

I would consider this beta for people who are familiar with AE or at least in using my other script.

If anyone was really looking forward to this, I apologize, I will try and get the next version out soon. Because I can't use the reshape effect for this now, I'm left with using the puppet tool - which I have no experience working with. I can't use liquify, or run anything off of it, because liquify's displacement map is a custom variable (like Reshape's correspondence points) so nothing can touch them except the user.

Monday, December 14, 2015

What's up (no image)

Sorry for the lack of new content - I've been pretty busy with other things.

I started another project for scripting, but this one will be a bit more automated and easier to use. The goal this time is a Jiggle & Expansion script that will do both things. It won't have as much customization, but should be enough for most people to have fun with.

The goal is to have the person create two masks, then run the script and pretty much be done. The options will be Expansion, Jiggle vs Firm, Bulges or not, and Wiggle. Mathematically it's going to be tough to go after the rate of expansion to apply the jiggle, but I'll figure it out.

I know most people only care when I make something new, which is fine, I'm sorry for not producing more stuff; however, I'm kind of bored with it. It's fun, but not a challenge anymore. That doesn't mean I'm going to stop making things, but I wouldn't expect much from me in terms of new content on a regular basis.  I'd prefer my role going forward in the BE community to just give guidance on how to do things rather than produce content.

tl:dr; I'm not dead, but for most of you I might as well be. lol

Wednesday, November 25, 2015

Red Bra Screen Capture Tutorial

I finally finished remaking the last one and recording it. I don't normally use Premiere to make these, but I tried this time. Everything went smoothly until it decided to eat half the clip for no reason... had to redo a bunch. It's about 13minutes, but in reality it took about 2 hours. Sorry some parts aren't annotated, but if you have a question just ask and I'll try to answer it.

removed

Sunday, November 15, 2015

The Red Bra

Libby outgrows her bra - just a bit though.


Extras | [gif version] [2] • Source: Libby Smith (imgbox)

I'm going to redo this one as a tutorial [removed], but it'll take some time to accomplish. It's going to be broken into at least 2 parts - using the script + adding a bulge effect on the bounces & adding shadows + adjusting the boobs to things they touch. After finishing the tutorial I want to work on a sequence for attribute theft I found... it'll be interesting to work on.

Monday, November 2, 2015

Blue

Second edition of Sharma. I'm a bit more partial to blue anyway, but this time the plan from the beginning was to do the same effect as "Pink" just much larger.


Extras | [gif version] [2] • Source: Sharma - Wicked Weasel (imgbox)

Thursday, October 29, 2015

Pink

Sharma's bikini starts to overfill -


Extras | [gif version] [2] • Source: Sharma - Wicked Weasel (imgbox)

I would have gone more but keeping all those things aligned was getting extremely complicated. I didn't use the script, as it wasn't designed for this, but it's still got some jiggle in there. Getting the breast to pop in front of the bikini is always a challenge and I still haven't found an easy way to accomplish it. This image was ridiculous in size (3000x3000), so I guess I have a super res version if I wanted to render it out. I have another of Sharma I want to try and work with, same gallery, different bikini. Enjoy!

Sunday, October 11, 2015

Advanced Jiggle and Bounce

The final image created for the advanced tutorial for the Jiggle & Bounce script.


Extras | [gif version] [2] [small] • Source: Amber (ugotitflauntit.com - imgur)

Basically just the script and then a reshape effect thrown on for some expansion. 60fps just because we can and it doesn't move, so it stays small in file size. It took longer to upload all the parts and break it into different files and type everything than it did to make the actual morph.

Saturday, September 26, 2015

Jiggle and Bounce Script Released!

On the main navigation (or here) you can find the script I've been working on along with installation instructions and a quick start guide.

Please give me another week or so to get a full tutorial up with examples. (Edit: Tutorial Page is now up) If you run across any bugs, please let me know on that page so I can keep track of them and reply once it's been fixed.

The script is obviously free to use (as in free beer), but I do ask that if you make something with it and share it, please let people know you used this script and point them to it the first couple times you make things with it (no need after the first couple, I mean, I just made the tool, you did the work). Also, maybe leave a comment on that page so I can see what you made, I'd be interested to see what you do with it.

Saturday, September 19, 2015

Jiggle and Bounce Test 3

3rd Test... Here I realized there was a problem with the way I coded the displacement map. It was horizontal/vertical only, which is (was) a problem if you set things diagonally.


Extras | [gif version] [2] • Source: Yakimochi Stream