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Next one is a video though. I have another video I'm trying to figure out how to do, that's what this one was supposed to test for, but it got too messy.
Breast Expansion, Attribute Theft, and other odd morph things.
Next one is a video though. I have another video I'm trying to figure out how to do, that's what this one was supposed to test for, but it got too messy.
I did use stable diffusion to generate a single frame, then it transitions between the original size breasts and the new much larger ones. Then a lot of animation work goes in to animate it correctly so it looks like they're not just an image pasted on.
I'm sorry there's no jiggle, but I really just focused on the growing out of the shirts. Redgifs compressed it pretty hard, but the left shirt gets thinner as it streches out, was pretty proud of that. Perhaps next time I'll figure out how to do it while a bra is being worn, that'd be cool.
There's a faster version in the mega folder if this one is too slow.
The first 1 second of the clip is largely unaltered, but then she slowly grows into a larger pair that is AI generated. It's actually only a single frame of the breasts animated to look like they're moving.
The image was made awhile ago, but I remember this being me messing with control net and using a base image. And after making the other two, I learned what to look out for with inpainting and how it comes up when animating in after effects later.
As a last note... you know how many iterations I had to run through to get it to generate good hands?! That's a real thing in stable diffusion, hands...
This originally had like a bra/lingere top, but I didn't do a great job with the inpainting in stable diffusion so I gave up and just went without.
Tried for a heavier jiggle, but kept it simple without stacking a ton of effects.
I hope to make more things this year, I mean, they take a long time, but my goal is at least 1 thing every 3 weeks. Sometimes things take 3 or 4 days, other times doing a whole video can take upwards of 2 weeks.
Last year I started messing with stable diffusion (AI image generation) and that took some time to learn and get used to. I think it works well with what I do and I feel a lot more comfortable creating the images there than just finding them online, especially for attribute theft stuff because someone was always the loser and that just made me feel bad - but now they're not real people. It can't do video just yet, so full video will likely just be supplemented with AI.
I'm not going to work on any After Effects script anymore - sorry. The script stuff just became too much work and I lost interest in doing it. I think I've got all the images in the mega folder, if a recent one is missing let me know and I'll track it down, old ones are probably lost to graveyard of the internet.
I have 2 things I'm going to post shortly, they were both test cases for stable diffusion and the new version of after effects. Getting back into the swing of things. Then 2 more have been scheduled for this week. I'll decide then if I should post things to reddit... test the waters so to speak. Why not just post them all? Gives me more time to start working on something else, spreading out the content.
I finished this awhile ago, but I didn't post it because I wanted to do some effects with the phone. Then I just lost motivation to do it so here's where it was left.
This has a different effect than I normally use for the bulges, normally I use the Bulge effect, this one is the glass effect with a lot of the options disable (otherwise it tints the colors).
There's a couple other moments in the video that are also good to edit, so I may get to those eventually.
I tried a new masking approach and it worked fine, but made the morphing unstable. I spent more time trying to salvage it than anything else. Since I haven't posted anything in awhile and it took so long I didn't want it to go to waste, but it's not super great with the jumpy movement.
As a side note, I tried Davinci Resolve (fusion), and while it seemed like it could do a lot, I'm not sure this type of animation is easy to do in it.