Sunday, December 18, 2022

TS - Shower

My apologies for the jumping and overall quality.


Extras | [gif version] [2] • Source: look at it

I tried a new masking approach and it worked fine, but made the morphing unstable. I spent more time trying to salvage it than anything else. Since I haven't posted anything in awhile and it took so long I didn't want it to go to waste, but it's not super great with the jumpy movement.

As a side note, I tried Davinci Resolve (fusion), and while it seemed like it could do a lot, I'm not sure this type of animation is easy to do in it.

Sunday, November 20, 2022

Disappointed

The more disappointed she is, the bigger they get... so pretty big.


• Source: @ipuusan - tweet

I wanted to do this one because the blur at the bottom looked fun to animate, then it ended up being not really noticeable at all, oh well. I animated the chest twice, this was the larger of the two and I'm glade I went with it. The hand does animate a bit, but I got tired of painting in the background so I didn't do much of anything else. The bikini was a tricky setup because I wanted the strings to move correctly, but turned out you just rely on puppet pins and it just works.

Wednesday, October 19, 2022

A Little Too Much

Taking a bit more than intended, but not an unwelcome one

• Source: Corrin Schneider (L), Ash d’alonzo (R)

As with all the recent things, this took more time than I wanted but I finally finished it. From the arms that cross over to the very busy background, there was just a ton of cutouts to mask out. The shadows/highlights are pretty good here, still not perfect but overall I'm happy with them. So the entire torsos are actually recreated, so the skin texture, lighting, shadows, tone, etc all had to be recreated for both directions. Originally the left girl is pretty flat, and the girl on the right is not flat. I wanted to go much bigger, but I ran into an issue where the left lady twists her body too much, so going bigger made it much more apparent it was fake.

Sunday, September 4, 2022

Where'd all the images go?

Redgifs changed some stuff which broke all the videos. They're still there, just not accessible the way I was doing it. I'm not sure how I'm going to fix this without going one by one. They're forcing using their embeded iframe, which I don't have a lot of control of and I'm not a fan of it auto-playing and with low-res versions.

Update: I went as far back as 2015 fixing the posts, but redgifs really screwed up an update. iphone users seems to be hit or miss as to whether or not things load. Not much I can do, sorry. Image/Video hosting isn't exactly something there's lots of options for.

Reshake - 341

Liquify, Liquify everywhere. I really didn't want to rotoscope

The problem with using liquify near the edges is that you end up creating gaps on the edges. So you either can't use it near the edges or you have to create the background. I thought it was clever, but I used an echo effect and put it behind the original frame. Basically let me work with both the last known good frame and upcoming recent frames near the edges so when I used the liquify effects it didn't create holes.

Sunday, August 28, 2022

Fit

Thank you for the comments on the previous posts - sorry this one took a bit longer than I wanted, but I wanted to see if I could handle the bounce in a much simpler fashion than the whole script thing.
I'm adding a link to a folder that contains the after effects file and the source image so if you have After Effects you can open the file and see how it works - or make modifications if you want.


• Source: ???

Link to folder: mega.nz folder I'll need to make a page here explaining the expression I used, but basically you give it three keyframes: start, sling, and end. The middle keyframe (sling) controls how fast and how far the sling/bounce happens. It works pretty well consider it has so few options. If you open the .aep file, the expression is in the Assemble comp, on the LEFT CHEST layer, under the "horiz" and "vert" effects. I also made a little test zone in a comp for people to just play with.

Saturday, July 30, 2022

How to Stay on Top

How would Milena stay on top? By finding others and adding them to herself.


• Source: Milena Velba, Casey (First Fitting)

This was going to have a lot more motion in it, but after effects did not appreciate the puppet effect and kept throwing an error at me. Wasn't going to argue with it.

Button Popping

Just wanted to do something simple to get back into things. I liked adding the motion lines, was something new.


• Source: twitter: @watari1118

There's 3 source images to work from, made it a bit easier to animate. The buttons flying was fun to mess with, but I spent way longer on that than I should have.

Sunday, January 9, 2022

Alleyway Magic

Pulls away, little by little. But not everything, that would be ridiculous.


Extras | • Source: /r/breastenvy

Sorry for being gone. I started this a long time ago and just kept slowly working on it. This is the reason I don't pick ones with hair or hands that come near the chest, and this one has both. There's so much going on and so many warping effects it took 4 hours to render out. Hopefully this year I'll be able to make more things, but who knows.