Saturday, June 27, 2020

JolieJoy (Alt)

This is the alternate version to the previous edit. The shape of the overall chest was reshaped and quite a few of the settings were tweaked to make them a bit more bouncy and gravity defying.


Extras | [redgif] • Source: JolieJoy

Sunday, June 21, 2020

JolieJoy

Donations make them grow, the larger you want them, the more you need to donate!


Extras | [small version] • Source: JolieJoy

This took way too long. The rotoscoping took like 2 months. Once it was cut out though, the new Mask Displacement script went to work to add the jiggles. To curb people's expectations, I added a bunch of custom code specifically to this because I know how it works, but the movement is all basic script. The shadows are also driven off the script's calculations, but require additional coding so that's not in the script at all.

I liked the addition of the chat/donations, I get the people may find that distracting, but... I like it this way.
I will likely be going back and editing the shape of the breasts at the end to offer a secondary option, more anime huge boob style, and that won't have the chat. I couldn't decide between getting a somewhat realistic shape and bounce and what I think looked nice, so that's why I'll just make two - the script makes it pretty easy to go back.

Also, besides the comments specifically geared to the donation growth process, they were pulled from reddit - spelling and all.

Tuesday, May 12, 2020

Mask Displacement T1

First Test of the Mask Displacement script. Turned out pretty well and I'm much happier with the overall effect.


Extras | [480p version] • Source: Tessa F

This image is slightly turned to the left, which is why I discovered the script couldn't handle a gravity direction other than 90 degree increments. Went on an adventure trying to fix the spring code... tried a lot of different ways. Ended up turning the frame of reference, computing all the stuff, then turning the frame of reference back. Didn't hurt the runtime too much either.
Note: I did add shadows to this, and no, the script doesn't do shadows for you. Sorry, not there yet.

Tuesday, May 5, 2020

Mask Displacement (beta)

I've put the new Mask Displacement script page up with downloads available for anyone adventurous who wants to try the new beta script.

It's in beta right now, so there's no tutorials yet. I will be making some things soon-ish to help explain how the process works.

The new script is basically Jiggle and Grow 5, but because of how it works it's not just a simple version change. So while that does mean J&G will no longer be worked on, I think the new Mask Displacement is really nice too. It works by using moving the individual points on a rotobezier mask around for you. So rather than a bunch of smear effects, this one uses reshape to move every anchor point. The expressions are pretty cool.

Most people probably don't care about the script, but because I need to test the script I will be making a few things to make sure the script works and I need to create some tutorials, so the non-after effects users will still get something out of this!

Sunday, March 8, 2020

Shirts Don't Lie

"Tired of every comment being about Cammie's tits, Sam and Tabbie gave her a tank top that would always show the breast size of the wearer. As the top pulsed and sucked down Cammie's breasts, it pushed that very size into Tabbie and Sam. The top's text changed from 'huge' to 'big', no longer did Cammie's chest command the front of the trio. Another chug changed the label to 'small' and an equal gulp into the waiting tits of Sam and Tabbie. Finally, as Cammie watched in disbelief, the remaining bits of her breasts fled out from the previously stretched top, leaving her flat, and transferred to her newly endowed companions."


• Source: /r/breastenvy

Super quick one, used liquify all over to just get it done. I really just wanted to animate the text on the shirt.

Sunday, March 1, 2020

Rance

Confidence abound causes bouncing around!


Extras | [1st half mp4] [2nd half mp4] • Source: Rance 01 Hikari o Motomete ep3

If you didn't see, I broke the animation into a first half and second half as well so those are available. Also, in the downloads area on Mega I created webm versions that a <2mb (file names start with Rance).

I kind of pieced this together, the scenes don't actually tie together this way so if you're wondering what's up with some of continuity, that's why. I'm sorry the size of the breasts isn't the most consistent thing, but hopefully it's not too distracting.

You'd think this would have been less work, but no. First, 23.976 is the frame rate rather than 24, why is this important? Because the animators only animate like every other frame or sometimes every third frame, so despite the animation looping because of the dropped frame from 23.976 to 24 the loop breaks so it's not a nice pattern. Additionally, the camera pans at the full frame rate, so I had to first stitch every scene together, which is harder in video I'll tell you that, then morph, then put the camera movement back in. I'm glad this one is over, I was losing patience.

Sunday, January 19, 2020

269

It's been a long time. Here's a 40+ second video for your troubles:


Source: Daisy

I started working on this 3 weeks ago and it took forever to rotoscope to track each breast. I did come up with a fancy expression to help with the expanding part, but I still had to go nearly frame by frame for the cutout. The clip is actually quite a bit longer, but her hands come into play and I just really did not want to deal with shadows any more than I had already.
I had to write a new tool for this that I'll probably release by itself as a tiny stand alone script because of how useful it is. I was surprised AE didn't have anything like it. It creates a keyframe on a property that has an expression applied based on the value of the expression.