Tuesday, May 12, 2020

Mask Displacement T1

First Test of the Mask Displacement script. Turned out pretty well and I'm much happier with the overall effect.


Extras | [480p version] • Source: Tessa F

This image is slightly turned to the left, which is why I discovered the script couldn't handle a gravity direction other than 90 degree increments. Went on an adventure trying to fix the spring code... tried a lot of different ways. Ended up turning the frame of reference, computing all the stuff, then turning the frame of reference back. Didn't hurt the runtime too much either.
Note: I did add shadows to this, and no, the script doesn't do shadows for you. Sorry, not there yet.

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