Extras | [gif version] [2] • Source: Yonia
Typically the bigger they start with, the bigger you can go without it getting too distorted. That means the end result here could go pretty big.
Breast Expansion, Attribute Theft, and other odd morph things.
Typically the bigger they start with, the bigger you can go without it getting too distorted. That means the end result here could go pretty big.
Not really a fan of how it turned out, but using the puppet tool is faster than using paths. I don't have experience picking the right spots with the tool.
One thing I did that doesn't really show up, but always bothered me when doing drawn things is the line art. I removed the line art around the chest, then put it back in after the animation that way the line art doesn't increase as her chest does.
I had the file labelled as Kipos, but I don't know the why.
This took forever to rotoscope and I really got bored doing it. But I was really happy with the expansion code and things, it really made that part so much easier and the result was really quite good. I'll make a post about the expressions later.
I had the file labelled as Kipos, but I don't know the why.
This took forever to rotoscope and I really got bored doing it. But I was really happy with the expansion code and things, it really made that part so much easier and the result was really quite good. I'll make a post about the expressions later.
I've been working on a different video and it's been difficult to work on - took a quick break to make this one. The reason the other video is hard is because the lady turns from side to side. If you look at most of the videos I've done in the past I don't do ones where they rotate much. When I create the expansion shape it would have to be recreated on each turn and keeping them the same size/shape is really, really annoying.
So I set out on writing a new expression to auto-scale the rotoscoped shape, and this led me down a path of how to then weight certain points from being scaled as you don't want the top of the chest to scale upward, or really at all. Anyway, I've coded that and it's working... now I just have to continue to rotoscope the footage. I think I'm 25% of the way done with that, so it's going to take a bit.
Next one is a video though. I have another video I'm trying to figure out how to do, that's what this one was supposed to test for, but it got too messy.
I did use stable diffusion to generate a single frame, then it transitions between the original size breasts and the new much larger ones. Then a lot of animation work goes in to animate it correctly so it looks like they're not just an image pasted on.
I'm sorry there's no jiggle, but I really just focused on the growing out of the shirts. Redgifs compressed it pretty hard, but the left shirt gets thinner as it streches out, was pretty proud of that. Perhaps next time I'll figure out how to do it while a bra is being worn, that'd be cool.
There's a faster version in the mega folder if this one is too slow.
The first 1 second of the clip is largely unaltered, but then she slowly grows into a larger pair that is AI generated. It's actually only a single frame of the breasts animated to look like they're moving.
The image was made awhile ago, but I remember this being me messing with control net and using a base image. And after making the other two, I learned what to look out for with inpainting and how it comes up when animating in after effects later.
As a last note... you know how many iterations I had to run through to get it to generate good hands?! That's a real thing in stable diffusion, hands...